[Visual Novel Review]: The House in Fata Morgana

Read the full review over on The Geek Clinic

I’ll admit that I am guilty of prejudice. I looked at the synopsis of The House in Fata Morgana, at its art and at its reviews, and I felt that there was little chance I would enjoy it. Yet, I also knew that I was going to have to read it and I’m very glad that I did. Novectacle’s first release is unlike any other currently translated visual novel; it is not colorful, it does not feature larger than life heroines aiming to leap off the screen and into your heart, and it is not full of the same Japanese tropes you might expect. What it is, however, is something very special. The House in Fata Morgana is an intensely fulfilling tale of tragedy, empathy and love that thrives on its uniquely crafted and immersive atmosphere.

When you awake in The Mansion, you find that you are but a shade of your former self. You are greeted by The Maid, who assures you that your return has been long awaited, and that you will most definitely be able to recall your identity in due time. The Maid decides to guide you through The Mansion, and behind each new door you are shown the history of the people that have come before you. You share in their happiness, and in the inevitable tragedy that befalls them. Each. And. Every. One. For The Mansion is cursed, and you are its Master.

Read the full review over on The Geek Clinic

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