Originally released by Key/Visual Arts in Japan on June 4th, 1999, Kanon was the studio’s...
Category - Think Pieces
What could be better in the industry and community? Which developments should be criticized? In our Think Piece section, our authors express their open and personal views on all sorts of topics related to the world of Visual Novels.
Did Katawa Shoujo start a subgenre?
“The adrenaline is pumping. You’re totally committed. You are going to make this, and it will...
Visual Novels: Should You Buy Physical or Digital Copies?
When you started your foray into the world of visual novels, you probably bought a digital copy...
Dies irae Struggling Towards its Kickstarter Goal
Halfway through its campaign, Dies irae's road to funding has been rocky, but is not without hope...
Why I endorse JAST’s censorship of Shiny Days
JAST USA is censoring Shiny Days, but angry fans should think twice before lashing out at JAST...
The danger of importing erotic games
I begin with some sad news. A popular and valuable member of the translation community was...
JAST’s failure to market Seinarukana as an RPG could doom English H-RPGs
Seinarukana is a visual novel style RPG from JAST USA with a lot of potential, but needs a Steam...
Balancing RL and fan translation: it can’t always be done
Clephas: "Balancing fantranslation with the demands of real life is not always possible, a fact...