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[Review] Castlevania: Order of Ecclesia

JP title: 悪魔城ドラキュラ 奪われた刻印

Order of Ecclesia, also known as The Last Good Castlevania Game Before Things Went To Shit, is, ironically enough, also quite possibly one of the best in the series. It’s my personal favorite, at any rate. And it came out NINE years ago, if you can believe that.

Boy, do I miss this franchise something fierce.

Opening:

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In the distant past of 2008, before the Age of Erotic Violence, before the franchise was given to some western team that decided to turn it into an awful, QTE-infested God of War ripoff, and before Konami decided to just flush the whole fucking thing down the toilet… there was Castlevania. Good Castlevania. Worthwhile Castlevania. You explored complex castle-labyrinths brought to life through beautiful pixel art, battled foul skellingtons and werewolves and Medusa heads, got skewered on spikes in clock towers and tackled all sorts of tricky bosses, to say nothing of all those pieces of roast meat hidden in breakable

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