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Machine voice the unvoiced parts of a visual novel

^ Machine voicing the parts in a visual novel that are unvoiced. Very helpful for anime listeners who haven’t mastered reading yet. The emphasis in the sentences is wrong, but it’s still remarkably good I think. Note that the above video is from 2008, so I imagine there are even better solutions now? Anyone have a guide?

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Tay

I'm the Fuwanovel community admin and a big fan of Visual Novels. The easiest way to get a hold of me is via a PM on the Fuwanovel Forums, by twitter (@ArchmageTay), or by email.

5 Comments

  • There is two ways to go about inserting voice to games.

    devOSD: http://www.hongfire.com/forum/showthread.php/139063-devOSD-transparent-eroge-translation-overlay
    Has voice support if you want to run it in parallel with Translation Aggregator.
    It is harder to filter what is said with the voice with regex.
    Use (?:regex) patern to capture lines that you want to skip for example (?:【莉々子】.*) will skip the voice.
    Use | to add multiple patterns to a regex line.
    (regex) voices that capture.
    This is how it will look final.
    (?:【莉々子】.*)|(?:【紗夜】.*)|(?:【雪乃】.*)|(?:【琴音】.*)|(?:【.*】)?(.*)
    The last (?:【.*】)?(.*) will skip voicing the names.
    Different games need different rules.
    You might also want to add a pattern with d+ to skip for stat heavy screens.
    You might also want to add (?:.*) at the end if you want to skip anything that you haven’t explicitly captured.
    .*(?:(|「)(.*)(?:」|))|(?:.*)

    The second is to use visual novel reader which is a more simple solution.
    http://www.hongfire.com/forum/showthread.php/410340-An-ITH-based-Galgame-Translator-Annotator
    You add patterns with the speech target in the shared dictionary.
    You can add how many patterns you want and can make them specific to a game.

    The quality of voice is dependent on the voicepack you use.
    I would recommend finding voices with clarity in mind rather then the games protagonist’s sex.
    I am currently using voiceware Misaki.
    I’m not sure exactly what kind of voicepacks are compatible but if the Microsoft TTS can use it,it will probably work.

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